PERANCANGAN DAN UJI VALIDITAS DIGITAL PICTURE BOOK ETNO-STEAM MENGENAL KERAJINAN BAMBU DALAM MEMFASILITASI LITERASI SAINS ANAK

Authors

  • Yani Nuraeni Universitas Pendidikan Indonesia
  • Qonita `Qonita Universitas Pendidikan Indonesia
  • Heri Yusuf Muslihin Universitas Pendidikan Indonesia
  • Srie Mulyati Universitas Pendidikan Indonesia
  • Aini Loita Universitas Pendidikan Indonesia

DOI:

https://doi.org/10.46306/jas.v5i1.219

Keywords:

Early Childhood, Scientific Literacy, Ethno-STEM, Local Wisdom

Abstract

This study aims to describe the design process and examine the validity of an Ethno-STEAM digital picture book on bamboo crafts for facilitating early childhood scientific literacy. The study employed an Educational Design Research (EDR) method conducted through three main phases: problem analysis and exploration, product design and development, and evaluation and reflection. The developed product integrates Science, Technology, Engineering, Art, and Mathematics through the context of local bamboo craftsmanship. Product validity was assessed by content, media, and language experts using validation instruments. Data were analyzed using descriptive quantitative techniques. The results indicate that the developed Ethno-STEAM digital picture book achieved valid to highly valid categories in terms of content feasibility, presentation, language, and media design. Therefore, the digital picture book is considered feasible as a learning medium to facilitate scientific literacy in early childhood education.

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Published

2026-02-02

How to Cite

Nuraeni, Y., `Qonita, Q., Muslihin, H. Y. ., Mulyati, S. ., & Loita, A. . (2026). PERANCANGAN DAN UJI VALIDITAS DIGITAL PICTURE BOOK ETNO-STEAM MENGENAL KERAJINAN BAMBU DALAM MEMFASILITASI LITERASI SAINS ANAK. Jurnal Anak Bangsa, 5(1), 389–425. https://doi.org/10.46306/jas.v5i1.219